A field guide to Donut Place
DONUT PLACE, READ OFF THE CLIENT
Donut Place is a browser shop simulator by GMR Bros.: you serve donuts, seat customers, and grow a shop that starts almost empty. This site records what the build itself shows — prices, prompts, meters — and says plainly where we have not looked yet.
- TESTED one browser session on 2026-11-05, plus the portal page it runs in
- IN-GAME Use the Mouse or Keyboard to Move!, Buy more Tables!, Hire a HR Manager!, NO SEAT!
- OFFICIAL ONLY GMR Bros., Unity 6, released May 2026, rating 9.0 — the portal page
- NEEDS CHECK what a donut sells for, how progress is earned, what a save keeps
What this game is
Donut Place runs in a browser tab rather than as a download. Its portal page
lists Browser (desktop, mobile, tablet) plus a CrazyGames app, a Unity 6 build,
and a May 2026 release. You begin outside the shop with 400 in cash, walk
in, and the game talks you through the first minute: move, buy a table, hire
someone, serve the queue.
It is not the Steam game with an almost identical name — that one is a first-person supermarket, paid, from a different studio. The two are separated here because search results mix them.
What we measured, and when
We played the browser build once, on 2026-11-05, with the screen captured while it ran. Everything carrying a TESTED mark comes from that session:
- starting cash reads 400
- the meter reads
PROGRESS 0%, and had reached 9.09% two minutes in - the first prompt is
Use the Mouse or Keyboard to Move! - the next is
Buy more Tables!, beside a green tag reading 125 - then
Hire a HR Manager!, with an HR room on the floor and a tag of 120 - when every seat is taken a customer says
NO SEAT!and keeps waiting
That list is short on purpose. We have not measured what a donut sells for, how the progress meter is earned, whether a day ends, or what a save keeps when the tab closes.
Why the figures are quoted, not rounded
A tag in the corner of a shop is not a price list. The two we could read were 125 for a table and 120 for the HR room; anything else would be a guess wearing a number. Where a figure matters and we do not have it, the page says so rather than filling the gap.
What this site is not
Not an official site: GMR Bros. and CrazyGames have no connection to it. Not a transcript of the game's own tutorial beyond the short prompts quoted above. And not a promise that a price seen on 2026-11-05 is a price today — a build that changed in October can change again.
What comes next
The open list lives on the method page: shop income, what the progress meter rewards, seating arithmetic, and the corners of the interface we have not opened. If you have played further than we have, the contact page exists for exactly that.
Last checked against the client: 2026-11-05 · client web build 2026-11-05